Earlier this week, started surfacing that Valve was refusing to publish video games with AI-generated artwork and different content material. Over the weekend, the corporate lastly commented on the matter. In a press release shared with , Valve spokesperson Kaci Aitchison Boyle stated the corporate isn’t making an attempt to “discourage using [AI] on Steam.” Aitchison Boyle attributed the confusion to Valve “working via” the right way to account for the know-how in its current evaluation course of, which is a “reflection” of present copyright legislation.
“Our precedence, as all the time, is to attempt to ship as lots of the titles we obtain as we will,” Aitchison Boyle stated. “We welcome and encourage innovation, and AI know-how is certain to create new and thrilling experiences in gaming. Whereas builders can use these AI applied sciences of their work with acceptable business licenses, they cannot infringe on current copyrights.”
Aitchison Boyle added that Valve has been refunding submission credit to those that ran afoul of the corporate’s present guidelines on account of their sport’s use of AI-generated content material. It’s not stunning to see Valve try and get forward of what’s shortly turning into one of many thorniest points in tech. We’ve already seen generative AI create complications for the music business. In April, for example, streaming companies like Spotify and YouTube spent the higher a part of every week responding to a copyright declare from Common Music Group after somebody uploaded a viral to their platforms.