Southeast Asia’s Ever-Evolving Animation Hub

Powered by aggressive incentives for native and worldwide firms, a younger and gifted workforce, and progressive authorities tradition packages, Malaysia has turn out to be a quiet big international animation.
Skilled in each for-hire contract work and unique manufacturing, the nation has turn out to be the most important animation producer in Southeast Asia and is thought to be the hub for its regional {industry}.
Malaysia’s animation {industry} was valued at over $1.6 billion in 2020, with exports within the sector of greater than $285 million, doubling numbers from 2014. Studios produced greater than 65 unique items of mental property which offered in additional than 120 nations, creating practically $40.5 million in export worth.
Malaysia’s Driving Pressure for Animation
Malaysia’s place on the head of the pack in Southeast Asia is basically because of the efforts of the Malaysia Digital Economic system Company (MDEC), a authorities company launched in 1996 that operates below the purview of the Ministry of Communications and Digital. The group has served to unite the area’s digital industries – animation, video video games, vfx, and digital media – and has been a catalyst for super progress.
Some of the vital initiatives at MDEC, and of explicit curiosity to the animation sector, is the Digital Content material Creators Problem, a platform for artists to hone their creativity and speed up the event of digital content material. This 12 months, tasks have been chosen from 4 classes and can start manufacturing subsequent month.
- Digital Comedian – Artists obtain as much as RM 25,000 (USD $5,480) to spend six months engaged on a digital comedian which should be at the least 50 coloured pages or 128 particular person digital comedian strips/webcomics.
- Animation – Chosen animators are backed with as a lot as RM 100,000 (USD $21,900) to create a completed quick movie, pilot episode, or sizzle trailer.
- Interactive Media – As much as RM 100,000 (USD $21,900) is offered to artists who’ve 10 months to create a working proof of idea for an interactive undertaking.
- Digital Video games – Builders have 10 months and RM 100,000 (USD $21,900) to place collectively a accomplished commercial-ready digital sport.
Full particulars for the Digital Content material Creators Problem might be discovered here.
MDEC Funding
MDEC funds tasks primarily by its Digital Content material Grants, subsidies of various sizes focused at completely different phases of the creation course of, together with improvement, and manufacturing. When this system first launched, MDEC typically backed as a lot as 90% of manufacturing prices. That quantity has since dropped by greater than half as manufacturing firms and broadcasters have turn out to be extra assured in investing in animation from the area.
Malaysian Advantages
Malaysia gives manufacturing firms a aggressive 30% money rebate to supply animated content material within the area, with a further 5% going to tasks that exhibit a robust native cultural ingredient. Quite a few international media giants have benefited from the scheme to date, together with the likes of Gaumont, Cartoon Community, and Hasbro.
The nation additionally has a big, various, and well-trained expertise base that’s able to executing nearly any job possible. In its most up-to-date Southeast Animation Research, MDEC discovered that studios in Malaysia and Southeast Asia at giant had workers with experience in a variety of fields together with animators, modelers, compositors, designers, producers, cg specialists, vfx, and extra.
Case Research
Malaysian unique IP success tales embody, however are by no means restricted to, Animonsta’s BoBoiBoy; Warnakala Studios’ Didi & Mates, Les’ Copaque’s Upin & Ipin, and Animasia Studio’s ABC Monsters. These characters have turn out to be family names in Malaysia and have discovered prolonged success in neighboring nations and additional overseas. Upin & Ipin was tailored as a function that turned the primary SE Asian animated movie to qualify for the Oscars, a serious milestone for the burgeoning area.
Not solely a push phenomenon impressed by artists and studios, Malaysian animation advantages from a rabid fanbase that’s desperate to see content material produced by native studios. 4 of the highest 10 all-time highest grossing Malaysian movies are animated: Upin & Ipin: Keris Siamang Tunggal (10), BoBoiBoy Film 2 (8), Ejen Ali: The Film (7), and Mechamato Film (5).
Regional Context
Malaysia is doing large issues by itself but additionally stands on the vanguard of a quickly evolving and rising regional {industry} in Southeast Asia.
There’s a sturdy Animation custom in Southeast Asia which dates again greater than 80 years. In industrial phrases, nevertheless, greater than half of the area’s animation firms are lower than ten years outdated. That youthfulness additionally extends into the area’s expertise pool, the place round 80% of all workers working in animation are 35 or youthful.
In response to the latest Southeast Animation Report, cg animation is the place most studios within the area specialize, however there may be additionally a robust mixture of second, vfx, online game, and movement graphic work being finished as properly.
In response to Jared Lee at The Grim Movie (Horologist):
Most individuals overlook Southeast Asia as a result of we’re but to be recognized since we’ve no ‘well-known’ IPs from this a part of the world. However what the world doesn’t know is that a variety of animators and illustrators for recognized animation and triple-A video games are partially made within the area. This proves that we are able to stand with the remainder of the world if given the suitable alternative.
Networking
Malaysia Digital Content material Pageant (MYDCF) is an annual gathering for builders and shoppers held in Kuala Lumpur. The get-together hosts greater than 20,000 attendees who can see what’s happening behind the scenes at greater than 140 firms from world wide. This 12 months’s occasion runs from September 27 – October 1 on the Kuala Lumpur Conference Centre.
- Kre8tif! – The oldest MYDCF sidebar, Kre8tif! Was established in 2009 and has turn out to be some of the vital enterprise networking occasions within the area.
- Stage Up KL – Launched in 2015, Stage Up is the online game reply to Kre8tif!, that includes keynotes, networking occasions, and roundtables that includes main {industry} members from world wide.
- ImmerseKL – Simply launched final 12 months, ImmerseKL is an industry-focused convention for all issues blockchain, Metaverse, and Web3.
- Mydcf – Mydcf is a B2C platform that offers shoppers an inside take a look at digital content material being developed within the area. Contributors can take a look at the most recent video games, sneak a peek at upcoming animation, and work together with widespread creators, musicians, influencers, and different followers.
Malaysian delegates typically journey overseas as properly. This 12 months’s delegate on the Annecy Pageant was the most important ever, with representatives from 26 firms in attendance alongside MDEC CEO Mahadhir Aziz. Malaysian representatives additionally labored together with these from different ASEAN nations to host two South East Asian Companions Pitch occasions.

Trying Ahead
Some of the vital challenges dealing with the Malaysian and bigger Southeast Asian industries is scale. In response to MDEC, most studios within the space are usually small-to-medium sized and make use of 50 staff or fewer. Solely round 15% have greater than 100 staff, making it simpler to do contract work for rent than to try to produce an unique movie or collection, which might require a a lot bigger workforce. Most outsourced work being executed within the area comes from firms within the U.S., China, and Japan.
That mentioned, the area has seen regular progress in its unique IP output, and due to sturdy schooling and coaching packages within the space, studios are rising and producing extra of their very own content material. In 2018, solely about 33% of SE Asian nations have been engaged on their very own unique IPs. Now, that quantity is nearer to 50%, and the nation produces greater than 65 unique animated properties which have offered to greater than 120 nations.