Behind the Scenes: Driving Via the Seasons


Hey there, my identify is Debargha Maschatak. I’m from India and at present learning in my third yr for my B.Tech pursuing Pc Science. I’m an enormous cinephile, and my ardour for films and the artwork of filmmaking has launched me to the world of 3D artwork. I’m a self-taught 3D artist with 2.5 years of expertise in Blender. I create 3D renders and animated brief movies for my YouTube channel.


My inspiration for this render got here from the truth that I’ve began taking driving classes just lately, and it’s sort of onerous to benefit from the full expertise in these busy city streets surrounded by noise and distractions. So, I discover myself daydreaming about how peaceable and poetic it should really feel to drive by a quiet and lonely street in the midst of nowhere, surrounded by lovely bushes whereas a peaceful breeze is catching the tip of my hair, and my favourite music is enjoying. 

I additionally wished to showcase the truth that the world will carry on altering round you, however do not let that affect the vacation spot you set to drive to.


As a 3D artist, our predominant objective is to faux actuality. So, it is of utmost significance to know and acknowledge the fact which we try to recreate. I at all times begin my manufacturing by gathering references. To greatest match the psychological picture I had of the composition I wished to make, I looked for aerial views of vehicles on forest roads in numerous seasons.

Listed here are a number of the references I gathered:


I began by including a aircraft that may act as the bottom and the bottom of the render.

Then, I went by the catalog of bushes that got here with the Botaniq Blender add-on. I had in thoughts that I used to be going to painting 4 totally different seasons in my render:

  • Summer time
  • Autumn
  • Fall
  • Winter

I do know Autumn and Fall are the identical factor, however I took some inventive liberty as I wished to showcase Autumn each when bushes had been totally bloomed and in addition when the bushes had been fully barren (i.e. Fall).


I selected two forms of bushes for every of the person renders. Listed here are the names of the bushes used:

  • Winter – Larix-decidua_A_winter & Picea-abies_A_winter
  • Summer time – Picea-rubens_A_summer & Tilia-europaea_B_summer
  • Autumn – Acer-pseudoplatanus_T_autumn & Citrus-limon_A_autumn (Colours barely altered utilizing nodes).
  • Fall – Acer-pseudoplatanus_C_autumn & Acer-pseudoplatanus_C_autumn


After finalizing my bushes, I created two particle techniques, one for the aircraft consisting of grass and small flowers, and one other for the bushes themselves.

I put each forms of bushes in a group and scattered the gathering as a complete over the aircraft. Every scene has 170-220 bushes. I used vector teams to switch the particle techniques in order that the bushes don’t spawn on the street.


Subsequent, I began engaged on the street. I created a separate rectangular aircraft and curved it utilizing a Bezier curve (linked it with the Curve modifier). I obtained the street texture from Poliigon and utilized it after UV unwrapping.

As soon as the street was positioned nicely within the scene, I grabbed a automotive mannequin that I had used for one in all my earlier renders and imported it into the scene and positioned it on the heart of my composition. The one factor left now was the lighting.


The lighting of the scene was extraordinarily essential because it needed to be the identical for all 4 seasons or it wouldn’t match nicely within the remaining composition the place all 4 renders had been to be put collectively. For the lighting I first bought a 4k HDRI of a sunny day from PolyHaven. The HDRI itself wasn’t sufficient, so I added a solar lamp with depth set to 4. I adjusted the colour in order that it blended with the HDRI. I angled the solar lamp in order that it created some fascinating shadows with the bushes.


After rendering out the entire 4 seasons individually, I opened them in Adobe Photoshop. I cropped each to 25% and layered them on this horizontal method:

Then I exported this picture and opened it in Adobe Lightroom the place I color graded your entire composition and added a little bit of lens distortion on the edges.

And in spite of everything of that, right here’s what I got here up with.


Listed here are the 4 totally different renders individually :

And that is it. Thanks for studying my article.

I hope you’ve a pleasant day!

Concerning the Artist

Debargha Maschatak, a 3D artist and filmmaker from India. He’s at present working independently making 3d renders and animated brief movies.