Behind the Scenes: Alien Containment Lab



My identify is Marton, and I’m a 3D artist from Hungary at the moment finding out mechanical engineering in Denmark. I began studying Blender about 5 years in the past, and ever since then, I’ve created no matter I might think about. I simply love the side that so long as I can think about it, I can create it in Blender with enough time.


Consider it or not, this scene was impressed by an image of a rooster and not using a beak. Yep, that is it! The remainder simply appeared like a becoming setting, and I needed one thing that tells a narrative.


The primary a part of the scene that I created was the alien sculpt. This was the primary time I had created something advanced with the sculpting instruments in Blender, however surprisingly, it was fairly simple. After ending the sculpt, I remeshed it (I am too lazy for guide retopo).


To texture the alien, I used texture portray, which, because it seems, is basically helpful, and I do not know why I have never used it earlier than. A number of the picture textures I used are photographs of a mango…

The water materials seems one thing like this:

It is one thing that I’ve beforehand made and I take advantage of it repeatedly every time I want water.

As for the bubbles, they’re simply particles. I added particles to every thing that was within the water, in addition to some floating round.

The bubbles had been a bit overwhelming for my potato PC, so I solely made them seem within the remaining render. As for the bubble materials, it is merely a glass shader with an IOR of 0.


After the alien was full, I appended it to a brand new file and began constructing a scene round it. I had these warehouse asset kits mendacity round in my asset library, and this appeared like an ideal likelihood to make use of them.

Once I had a fundamental format of the scene, I began to consider what different objects would look good within the scene and the way the alien would really match into it. That is the place I had the thought to place the aliens (Larry & Barry) right into a vat of fluid. This is able to additionally enable me to have some good pictures with bubbles and dispersion.


After the scene was accomplished and I had all of the objects positioned, I simply fooled round with the digicam to search out attention-grabbing compositions that confirmed what I needed to indicate the viewer. I additionally added some bloom and lens distortion within the compositor.

After the renders, I used Lightroom to the touch up the colours and added grain to the picture, which actually put the shine on it. Here is an instance of the picture earlier than the Lightroom touch-up:

As I stated, including some grain and growing the distinction actually makes the photographs pop.

RENDER – Alien Containment Lab

Thanks for studying. Be at liberty to ask any questions, and in case you like my work, comply with me on social media. Have a great day!

In regards to the Artist                       

Marton, a 3D artwork hobbyist from Hungary, at the moment finding out mechanical engineering in Denmark.