Be taught from Winners : Create Ok-Pop Avatar with Sport Modeler in Seoul

Whats up everybody! My identify is Yunji Jung (Little Gold), I stay in Seoul, Korea.

I’m a 3D artist prepared to leap into what I like. Typically I take part in recreation atmosphere design, however principally I do character modeling. At the moment, I’m working as a personality modeler within the recreation business which I’ve at all times dreamed of changing into since I used to be a child.

Having labored within the recreation business for a number of years, I noticed that 3D know-how was evolving day by day and that easy-to-use instruments are quickly getting into the market.

Happily, I’m an individual who likes to discover new issues. I usually simply scratch the floor of varied instruments featured on YouTube in my free time. Amongst them, I discovered Character Creator (CC) lets me work intuitively and effectively with out difficult tutorials, so I usually use the software for my work.

Table of Contents

Half I. Winner Entry Workflow

Step 1. Discovering Reference

It takes quite a lot of time to search out references for me. It’s an important course of to assemble references earlier than beginning work. Earlier than I begin working, I particularly design who my character will appear like and which superstar my character’s outfit must be impressed by.

For heads, search for references the place you’ll find options akin to entrance, aspect, 45 levels, high, and backside, if essential. Subsequent, we’ll resolve on the fabric and total feeling given by the costume. On this case, Ok-pop idols gave me quite a lot of inspiration. And Like many employees, I primarily use the PureRef program.

Step 2. Enhancing Face and Physique

Principally, I used the physique offered by CC3 as the bottom.

Let’s begin with the top. CC3 may be very handy as a result of you’ll be able to intuitively modify the form of the face. Specifically, it’s attainable to manually management the deformation as you want whereas connecting to ZBrush with GoZ. In my case, I bought a further Headshot plug-in and used it, which allows extra refined management of the top.

Step 3. Head Corrections, Including Hair & Costume

Modify the top extra exactly. Then, earlier than making a personality pose, apply CC3’s inventory hair and dress to get a really feel of the character.

Step 4. Making a Character Pose

I made a character pose after placing on my hair and gown. The reason being that the physique might look totally different when the character wears a fancy dress and when it doesn’t, so it’s to make further modifications to the physique to the look that you really want once they’re dressed.

Step 5. Fabric Modeling

Now let’s make a fancy dress. After positioning the character in CC, import the edited physique into Marvelous Designer. The general silhouette and wrinkle instructions are decided in Marvelous Designer (MD).

Step 6. Including Particulars in ZBrush

Add a bit extra deformations, textures, and stitching in Zbrush. Use the big silhouette precisely because it was taken from the MD, however totally categorical the main points in ZBrush that MD can’t. I added the hemlines, wonderful wrinkles, stitches, and material textures.

Step 7. Render To Texture (RTT) and Texturing

It’s not for in-game presently, so I didn’t put quite a lot of effort into the topology. Additionally, I completed a certain quantity of low poly and UV mapping for texture work. The subsequent step is to texture the costume utilizing Substance 3D Painter.

Step 8. Facial Expressions & Make-up

Lastly, add an expression and edit the make-up to appear like a Ok-pop idol with Photoshop.

Step 9. Last Polish

After the competitors ended, I made further enhancements to the standard of the elements that appeared to be missing. I edited the makeup and just a little little bit of the top in addition to added hair and equipment to enhance the general high quality.

Thanks a lot!

Half II. Characteristic story

Q : Hello Yunji, many thanks for sharing your workflow with us. Your entry ‘A Pretty Woman’ has a really gorgeous character and costume design. Whether or not this lady is tying her bow or consuming an apple, you’re good at catching delicate moments to indicate the character’s aesthetics.

May you share extra of your inventive ideas behind this mission? How do you resolve the perfect angles to display a personality’s distinctive persona?

I’ve been desirous to make a fairly lady character on a regular basis. Whereas collaborating on this “A Pretty Woman” mission, I noticed that making an exquisite character just isn’t as simple as I believed. Nonetheless, making a fairly character is a standard request in my business, so I’ll proceed to work on it. It was my check of whether or not I might full a personality of fascinating qualities in two months’ time from idea to modeling and rendering.

Planning of the wonder shot and total really feel of the piece is about eighty {a443527b1447bde4e4156fb8555137dc326ff274252f53e8150a5cfd424d180e} full at first levels. The number of clothes supplies, hairstyles, poses, and facial expressions start with a dummy. I discover quite a lot of references and maintain attempting out dummies till the look I like comes out. CC supplies a operate that makes it simple to alter character poses and facial expressions; it’s helpful in decreasing working time.

Q : You’ve talked about the way you’ve dreamed of working within the recreation business since childhood; what was the set off for such ambition?

I’ve favored drawing since elementary faculty. Of the assorted fields into consideration, Sport Artwork was a really engaging possibility. I favored to play games and I believed seeing the sport paintings was actually cool. 

As a result of I didn’t acknowledge the distinction between 2D and 3D on the time, I used to save lots of the illustrations I wished to attract on my laborious drive or purchase a group of illustrations and draw alongside. Naturally, I majored in a associated area and 3D from the age of 19. At the moment, I’m honored to have the chance to work with the artists of the illustrations I used to repeat.

What are essentially the most rewarding features on this line of labor? What are the challenges of being a personality modeler within the Korean recreation business?

Character modeling is simply too troublesome: face, hair, gown, monster, laborious floor, nothing is easy. However it is usually extra rewarding as a result of it’s not simple. New ideas at all times excite me and I’m very comfortable once I get some passable outcomes. Being a 3D artist is an irreplaceable and engaging function.

The Korean recreation business is at all times aware of globalization. As a game developer and modeler, the problem is to consider the right way to categorical extra realism. For real looking expressions, Korean recreation firms are prepared to put money into growing their growth capabilities through the use of next-generation engines and 3D scans, and so forth.

Do you suppose it’s helpful to be a trilingual speaker (Korean, English, and Chinese language) within the recreation business in Seoul? How does this multi-cultural background affect your character creation?

It have to be nice to have the ability to converse three languages. Nonetheless, most of my colleagues are Korean, so there are few alternatives to make use of varied languages in individual. However, the power to grasp with out subtitles appears not very ineffective as a result of many of the tutorials within the new instruments are in English, and if there’s a downside, it is usually handy to have the ability to contact by e-mail instantly with out utilizing an interpreter.

As well as, most artists on YouTube use English. As a result of they’re like my instructor, generally I really feel unusual and comfortable to grasp their language. Moreover, I can count on extra alternatives sooner or later on this world world. 😀

Q : Typically you additionally have to take part in atmosphere design for the sport. Everyone knows working within the recreation business calls for large quantities of effort and time to ship high-quality items.

How do you study new strategies aside out of your busy day job?

Earlier than I begin my day, I analysis and buy pattern information or pin new inspirational works and articles within the morning. I take advantage of the information that I’ve piled up once I have to. This routine is definitely very useful when working.

I search for technical deficiencies at any time when essential. Often, I ask my colleagues or search for abroad articles and YouTube for issues I don’t know. There are various methods to work inefficiently within the sea of knowledge, however it’s best to be capable to see and select rigorously. In any other case, I look by way of the thumbnails of YouTubers artists and click on on the movies I’m inquisitive about.

Q : How do you know about Character Creator? In your expertise, what are the deserves and shortcomings of utilizing CC to design characters?

At first, I feel I noticed an commercial on the ArtStation. I used to be questioning if I might repair the form of the top intuitively prefer it was marketed, so I downloaded it and used the trial model. The software was easier and simpler to study than I believed, particularly in that I might use the GoZ operate to switch the bottom I wished for the essential mannequin itself, and I used the operate successfully within the mission: “A Pretty Woman”.

Q : “Indian Woman In Saree” appears very photorealistic whereas “A Pretty Woman” has some CG stylization. How did you obtain totally different outcomes through the use of Character Creator, Marmoset Toolbag, ZBrush and 3ds Max?

As talked about earlier, I goal to make a fairly lady; and each works have this identical objective. The photo-like look as a “due diligence” is enjoyable to make personally, however it is usually a mannequin that might not be acquired effectively within the recreation market. Maybe my objective is to combine the 2.

For those who take a look at Ok-pop idols nowadays, there are artists who look as unreal as recreation characters. I wish to make a personality that expresses details realistically however offers a cool and fairly really feel. To take action, I’ve to have a look at quite a lot of materials and research all of it⁠—I’ll proceed to study and research what I lack.

Q : May you share three issues that encourage you essentially the most while you begin a brand new mission?

What conjures up me essentially the most are the Ok-pop idols nowadays. Typically I’m ecstatic once I see artists who’re prettier than 3D characters. Or I attempt to see quite a lot of well-taken photos and well-drawn photos. As a result of I feel you will need to maintain my eyes open to new materials. In the identical vein, I consciously watch sci-fi dramas on Netflix in my free time.

Be taught extra :

• Yunji Jung (Little Gold) on ArtStation

• Yunji Jung (Little Gold) on Instagram

• Character Creator

• Reallusion